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Sonic exe version 1
Sonic exe version 1









sonic exe version 1

Some of the changes are obvious bugfixes that he couldn't imagine anyone not wanting the benefit of ("Permanent Mods") these fixes cannot be easily turned off, but of course reverting to the original code is as easy as copying and pasting from a clean disassembly of the original.įor more information on ReadySonic, please visit In the Shade of a Wave. Almost all of the changes Mercury has made are voluntary ("Elective Mods"): they can be toggled on and off by setting flags in the "(Mercury) Fixes.asm" file.

sonic exe version 1

So, if you want to hack Sonic 1, consider using ReadySonic as your template.

sonic exe version 1

In fact, most hackers don't bother to fix all of the original's glitches. Every time a hacker wishes to hack the game, they have to solve each of these issues from scratch, which wastes valuable time. The original ROM as released by Sega contains a handful of bugs, and lacks some popular features (such as the spin dash) from later games in the series. ln this form, Sonic surpasses his base form strength tenfold. Eggman and possibly Exetior, as well as the other demons, the other Sonic EXEs and of course, the original Sonic EXE, the one called X, who is just Dark Matter. The intent of ReadySonic is to make starting a new hack of Sonic 1 easier. Sonic also yields immense power, allowing to take on powerful opponents such as Dr. This is a mirror of Devin "Mercury" Reeves's ReadySonic a modified split disassembly of Sonic 1, based on Sonic Retro's SVN version.











Sonic exe version 1